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AI Insights · Timothy · October 2022

Top 5 Character Collection Games in Netherlands Q3 2022

Discover the performance of the top 5 character collection games in the Netherlands during Q3 2022, including weekly downloads, revenue, and active user trends.

Top 5 Character Collection Games in Netherlands Q3 2022

During the third quarter of 2022, the Netherlands saw significant activity in the character collection games category. Here’s a closer look at the performance of the top 5 apps, based on data from Sensor Tower.

Subway Surfers, published by Sybo Games ApS, experienced a varied performance. Weekly revenue peaked at approximately $2K in late June and early August but saw a decline towards the end of the quarter, dropping to around $822 in the final week of September. Downloads showed a downward trend from a high of 21K in mid-July to about 10K by the end of September. Active users also declined from over 800K in late June to around 370K by the end of the quarter.

Pokémon GO by Niantic, Inc. maintained strong weekly revenue, peaking at approximately $136K in late August. However, by the end of September, revenue had decreased to around $82K. Downloads saw a gradual decline from 8.5K in early July to 5.3K by the end of the quarter. Active users remained relatively stable, with a slight decrease from 515K in early July to 473K by the end of September.

Toca Boca World, from Toca Boca AB, showed a consistent performance in terms of revenue, peaking at $24K in mid-September. Downloads fluctuated, reaching a high of 7.4K in late July before dropping to 4.4K by the end of September. Active users saw some variability, peaking at 165K in late July, but declined to around 128K by the end of the quarter.

X-HERO, published by Bingchuan Network (Hong Kong) Company Limited, saw a significant increase in weekly revenue, reaching $10.5K in late August before dropping to $4.7K by the end of September. Downloads spiked at 17K in late August but fell dramatically to 1.4K by the end of the quarter. Active users peaked at 30K in early September but declined to around 18K by the end of September.

Brawl Stars by Supercell had a strong performance in terms of revenue, peaking at $60K in early July and $54K in early September. Downloads remained relatively stable, fluctuating around 5K to 6K throughout the quarter. Active users also showed stability, hovering around 200K to 220K, ending the quarter at approximately 202K.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022